Fraps 2.9.8 - 3rd Jan 2009 - Fixed crash on installation for some users - Fixed Fraps not working with Combat Arms - Fixed counter not switching properly between multiple active 3D applications - Fixed Fraps not detecting windowed games while monitoring DWM - Systray icon now turns red while recording - Minor optimizations and bug fixes - Reduced memory footprint of 64-bit version of Fraps Fraps 2.9.7 - 19th Dec 2008 - Fixed 64-bit applications crashing soon after loading - Fixed low quality sound recording with Left 4 Dead under Windows XP - Fixed graphic corruption in X-Plane (and other Open GL titles) - Fixed crash when recording a Direct X 9 game and changing resolution - Fixed Fraps not detecting games after being run at Windows startup - Fixed hotkeys not responding when Alt held down - Fixed monitoring of Vista DWM after a full-screen application has exited - Fixed Fluidmark displaying a blank screen with Fraps loaded - Fixed FS9 crashing when menu activated while recording - Fixed DWMAPI error on some Windows XP installs - Improved recording speed of Direct X9 games in Vista SP1 and SP2 beta - Added warning if no sound recording device found under Windows 2000 or XP Fraps 2.9.6 - 2nd Oct 2008 - Fixed games such as Stalker not being detected in 2.9.5 - Fixed video capture corruption in FSX on multi monitor setups - Fixed codec crashes in large projects - Fixed Fraps not starting with Windows when running on battery power - Fixed Fraps closing when switching to battery power - Fixed Open GL video capture not recording correct viewport in some applications - Fixed sound sync when recording started while rendering paused Fraps 2.9.5 - 10th Sep 2008 - Added Stereo & Multichannel recording options for Direct Stream audio in Vista - Added support for many DDRAW games running in windowed mode - Added support for games that use multiple swapchains in D3D9 - Added large size icon for Vista - Fixed slow video capture speeds recording many older DDRAW games - Fixed capture crash for DDRAW games in XP SP3 - Fixed misaligned audio with Vista Direct Stream when sound was silent - Fixed 64-bit Open GL apps not being detected - Fixed long delay starting video capture on some Vista configurations - Fixed crash in Fraps if video capture key pressed quickly in succession - Fixed Fraps exit dialog appearing at random intervals - Fixed "This program might not have installed correctly" error in Vista - Fixed corrupted volume slider in Vista when Fraps loaded - Fixed scrambled colors when recording in 8-bit and 16-bit from some older games - Fixed crash loading levels in Wolfenstein: Enemy Territory Fraps 2.9.4 - 14th Jan 2008 - Added 64-bit Fraps FPS1 codec - Added support for resolutions up to 2560x1600 on single core CPUs - Fixed crash when recording with sound under Vista SP1 - Fixed D3D9 recording speed on x64 versions of Windows - Fixed Windows start bug when Fraps installed in a folder with a space in the name - Improved compatibility with 3rd party graphic utilities Fraps 2.9.3 - 21st Nov 2007 - Fixed crash in DX10 games when AA enabled - Fixed sound sync/length issue when 29.97 option used - Improved video capture smoothness on slower hard drives - Fixed LCD output displaying wrong resolution for DX10 games - Fixed Run Fraps when Windows starts option under Vista - Added support for DX8 Swap Chains - Reduced delay between split AVIs Fraps 2.9.2 - 10th Sep 2007 - Fixed Direct Stream sound recording with 5.1 speaker configuration - Fixed World Of Warcraft crash if Alt-Tab pressed while recording - Fixed startup error under XP when Alky installed - Fixed DX10 support when DXGI_PRESENT_TEST flag used - Fixed function keys not responding in FFXI Fraps 2.9.1 - 12th Jul 2007 - Fixed blank video capture occurring with some configurations Fraps 2.9.0 - 10th Jul 2007 - Added support for Direct X 10 - Added option to monitor Desktop Window Manager under Vista - Added Direct Stream sound recording for Vista - Fixed screen tearing in video captured from DX9 games - Fixed G15 LCD output running fast on Vista machines - Improved resource sharing with multithreaded games - Added numerous crash and compatibility fixes Got Dual Core?
For video capture we're happy to announce the removal of resolution restrictions on multi-core systems.
There's still an option to split at 4 gigabytes for legacy AVI 1.0 support.
Please be aware that the minimum system requirements have changed in Fraps 3.5.0.
With games starting to appear using Direct X 10 graphics we are happy to report that benchmarking, video capture, and screenshots are now all fully supported for these titles. Fraps can take advantage of this and directly record a sound stream from the machine without requiring any support from the soundcard driver.
This allows you to capture ingame audio even if you are using a USB headset or other audio device which does not normally support a "Stereo Mix" or "What U Hear" recording input.
If you have a fast machine you can now play your games at a higher speed than the target movie framerate.
We are also aware that quite a few people with Intel i5/i7 configurations were having difficulty loading Fraps on Windows 7. Fraps 3.1.2 - 4th Mar 2010 - Fixed STALKER: Call of Pripyat not loading with Fraps running - Fixed slow recording speeds for some users in Battlefield: Bad Company 2 - Fixed Guild Wars crashing when moving between zones - Fixed videos being recorded at double width on some nvidia configurations - Fixed colors being inverted in video captured from some DX10 games - Fixed multiple FRAPS32.
To start the buffering press and hold the video capture hotkey for a second.Since the Vista Desktop Window Manager (DWM) runs through Direct X we have also added a new option to monitor the desktop under Vista.You can now take screenshots and record video from the desktop just like any other game or 3D application.- Fixed startup crash on 24-core CPU systems - Added support for Win7 SP1 RC - Other minor bug/stability fixes Fraps 3.2.3 - 14th Jun 2010 - Added support for full-size video capture above 2560x1600 - Fixed crash when loading Fraps under Win XP with 6-core CPU - Fixed crash when enabling monitor DWM option on some configurations - Fixed Fraps altering error flag on calls to GL Swap Buffers - Fixed sound input switching at startup on XP systems - Fixed counter appearing in VS2010 Fraps 3.2.2 - 31st Mar 2010 - Fixed trouble opening movies with VLC, Avidemux, AVI synth, Virtualdub and some other applications - Fixed problem capturing stereoscopic movies at 1920x10x1200 - Fixed loop recordings sometimes becoming corrupted Fraps 3.2.1 - 29th Mar 2010 - Fixed screen capture of large resolutions (ATI Eyefinity) - Fixed counter disappearing in some games when switching resolution - Improved recording speed on SLI configurations - Other minor bug/crash fixes Fraps 3.2.0 - 26th Mar 2010 - Added loop recording for registered users.Press and hold video capture hotkey to start 30 second buffer - Added option to disable stereoscopic capture when running with NVIDIA 3DVision - Major optimizations for recording from D3D10 & D3D11 games Fraps 3.1 gives you the option to capture video with or without a locked framerate.